Pick up the Compass from the chest, then jump all the way down. Use the Deku Leaf and fly towards the left gates, then down towards the ledge with a chest and two pots. Walk on the spring with the Iron Boots to make the ground gate disappear and clear the way to the warp pot. Finally fly towards the last whirlpool to reach the west side of this big room (the Wizzrobes should not be a problem) and open the door. Fly once again in the whirlpool, then towards the gate, then the next whirlpool, fly through the opening in the next gate, go to the next whirlpool and the right gate. Then fly south to the chest containing the Map, then fly, or walk and use the vines, back to the entrance. Walk on the iron gate, jump right and get rid of the Wizzrobes using some arrows. Walk on the switch, then fly towards the lowered gate to the right. Here, fly with the Deku Leaf towards the whirlpool, then head towards the eastern corner. Use the spring to reach the upper level, find a Joy Pendant in the chest north, then open the south-east door. Then, clear out the other Wallmaster and activate the pinwheel again to lower the gate. Jump down, get rid of the Wallmaster and switch on the pinwheel to lift up the gate. You will see Makar locked up north of the room. At this moment, the doors will unlock, but he will get caught right under your nose! Open the door to your right. Once more, take control of him, make him fly on the platform to the right, plant a seed, and so on until the third seed. Take control of Makar, make him go ahead and plant two seeds in the heap of soil, then open the door with him. Get rid of the Armos, then swing your Deku Leaf to switch on the leafy pinwheel and rotate the iron gate. Then, get on the spring up there, put on your Iron Boots, take them off and quickly take out your Deku Leaf to hover to Makar. Go back to the spring, get on it, look at the entrance, put on the Iron Boots, take them off and jump towards the entrance. Take back control, open the chest down there to get 100 rupees and drop a bomb north to clear the way to the warp pot. As Makar, plant a seed to make a tree grow, do the same with another heap of soil, then fly north and jump on the switch. Play the Command Melody to take control of him, then make him go down and towards a heap of soil. To begin with, carry Makar and open the door. The door will then open and you can enter the temple. Get inside the cave, stand in front of the stele and play the Wind God's Aria along with Makar.
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